Stephen sketched out initial hand drawn concepts for the EVA mech suit, intended for use in Martian mining, and then translated these drawings into a 3D model. All textures were created in Photoshop then mapped onto the model using Alias Sketch, an early piece of 3D modelling and rendering software for the Macintosh.
3D Modelling: Stephen Franklin
Textures: Stephen Franklin
![Exoskeleton mech spacesuit with mining attachment on one arm blasting a high energy beam.](https://cdn.myportfolio.com/30540a041e3b3bfb94b5d422aa258a0c/a8a13ac9-b84c-481a-8636-da7aaac0e18d_rw_1920.jpg?h=80e68b341f4d204c581c99929ceca4ae)
Final raytraced render of the Mars EVA Suit.