Stephen sketched out initial hand drawn concepts for the EVA mech suit, intended for use in Martian mining, and then translated these drawings into a 3D model. All textures were created in Photoshop then mapped onto the model using Alias Sketch, an early piece of 3D modelling and rendering software for the Macintosh.

3D Modelling: Stephen Franklin
Textures: Stephen Franklin
Exoskeleton mech spacesuit with mining attachment on one arm blasting a high energy beam.
Final raytraced render of the Mars EVA Suit.

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